by Flik
2017-10-22
sourcecode
void setup() {
size(800, 800);
}
void draw() {
translate(width/2, height*0.12);
scale(1.5);
recursive(0, 0, -int(width*0.5/sqrt(3)), height/2, int(width*0.5/sqrt(3)), height/2, 0);
}
void recursive(int x1, int y1, int x2, int y2, int x3, int y3, int l) {
if (l<20) {
triangle(x1, y1, x2, y2, x3, y3);
int a=9;
int b=1;
recursive((a*x1+b*x2)/(a+b), (a*y1+b*y2)/(a+b),
(a*x2+b*x3)/(a+b), (a*y2+b*y3)/(a+b),
(a*x3+b*x1)/(a+b), (a*y3+b*y1)/(a+b), l+1);
}
}
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